A quick tour of Facebook’s new Page design

OK, a new improved design and functionality for Facebook Pages for brands. So here’s a quick review for your pleasure, with the help of 10,000 Words analysis of the top features, and a clutch of images pinched from my test page thanks to the new design preview. The end result won’t go live until 30 March btw..

The four point analysis of the top features quoted from 10,000 Words today:

1. Overall Design Overhaul: “Pages are getting that statement-making glossy cover photo that characterizes the profile timeline, so brands need to begin thinking about what image to use, and how that image will reflect upon their overall fan experience.”

2. Post Pinning: “Brands will now have the ability to pin key posts to the top of their pages for up to 7 days, making it much easier to highlight important posts for a longer period of time.”

3. Admin Controls: “A new admin panel will appear at that the top of all brand pages you administer, giving you a snapshot into recent activity on the page. Brands will also be able to private message fans, meaning Facebook can be used more powerfully as a customer service tool. You won’t be able to initiate messages, but users can now message a brand page and page administrators can message them back. This is great news for community managers who are always looking for new ways to communicate with fans, particularly when fans’ issues involve private information like credit card orders, etc.”

4. Timeline Capabilities Allow for Brands to Add Milestones to Their Page: How your history can elevate your brand?

The five point tour (thanks to these quick screengrabs):

Tour 1Photo by Stuart Glendinning Hall

Tour 2Photo by Stuart Glendinning Hall
Tour 3Photo by Stuart Glendinning Hall
Tour 4Photo by Stuart Glendinning Hall
Tour 5Photo by Stuart Glendinning Hall

Update – with some choice links – or just go straight to Facebook’s own ‘mission control’ guide (pdf) to using the new pages:

    • Timeline for Facebook – the complete checklist for community managers: blog post from eModeration goes into the specifics
    • We are social: I also see thanks to ‘we are social’ that Page admins also have the option to hide fan posts from the page until approved in the Activity Log. Cool.
    • Red Bull: The soft drinks brand have already started with a Timeline Timewarp scavenger hunt (I’ve copied the T & Cs to here). Shame the 30 winners are selected by speed, based on a ‘PST’ starting time, otherwise I’d enter!
    • E-consultancy: A more detailed investigation, into the new features and functionality first here and then here.
    • Brands as friends: More on the reasoning behind FB’s new brand pages fastcocreate.com/1680020/facebo… – and also at Argyle Social’s blog on the same theme
    • Ten tactics: to optimise your FB Brand Page, from the good folks at Sift. It includes a useful summary of tactics that are no longer available on the home brand page:
      1. No gated Facebook pages encouraging likes to enter a competition.
      2. No permission marketing with data capture in return for information or other forms of value.
      3. No links direct to company website(s) – for example, many retailers have links from their home page to buy through the web store.
      4. No clear positioning messages – these aren’t permitted in the new main page cover image.
      5. No clear customer journeys through panels or links.
      6. No use of campaigns around specific products
    • And finally the video:

Is your community designed to get answers to questions?

I have scribbled a few notes from the Stack Overflow community presentation below, so excuse the style of writing; there’s also times for where the points are made on the video if you simply want to jump to them. Hope it’s useful.

Joel Spolsky – Cultural Anthropology of Stack Exchange from HN London on Vimeo.

Stack Overflow/Stack Exchange gets close to 180m pageviews a month; it’s been in business 4 years; I am looking at community from cultural anthropologist viewpoint – we’ve tried to create a society specifically to meet the goal of getting answers to questions

1. Usenet was designed so that there was no central server, to discuss you hit reply, and the post quoted the previous discussion item – which led to a culture of ‘nitpickyness’ – or ‘Fisking’ as bloggers call it.

In fact world’s very first troll was on Usenet, someone who created a strawman in order to generate a heated argument. Were other online forums though that did not have the culture argument of nitpicky argument (05.40).

So a design decision taken by accident, where the reply button quoted everything, that was enough to create the culture of usenet.

2. So these lessons were used to create the culture of Stack Overflow, designing every single aspect of the user design.This lesson well understood by architects in terms of design of a room influences how people use it, sometimes accidentally – eg the famous Spanish steps in Rome. (07:53)

3. And most forum software follows Usenet, response to a response, threaded or linear (08:40). Problem is that is a terrible way to get answers to questions – copying email from the era of the mainframe.

4. First impressions (09:40) – another important factor is to get rid of ppl you don’t want rapidly – puts up a pic from @occupy Wall St’ – allows you to make an immediate judgement as to whether want to join that protest.

5. When started off looked at communities which provided questions and answers – starting with Yahoo Answers (11:00). And realise from looking at it that actually a chat room for teenage girls..and because Yahoo did nothing to repel the wrong ppl they got who they got and they are repelling anyone who could answer a question..Same applies to Answers.com, same with Askville bought by Amazon that a no ones pays any attention to whatsoever “What is the 21st largest (US) state?”.

6. With Stack Overflow designed to attract expert programmers and repel ppl who are not..(12:58)

7. One of first ways designed for the site to stand apart from traditional forums is to allow ppl to vote on *questions* (16:28)

8. More valuable is being able to vote on answers…why?..prob with online discussion traditionally is that it provokes a response, rather than an answer..but instead voting brings all the good stuff to the top (17:40)..so you can immediately see what is the peer-reviewed answer..

We're not in Kansas anymore!

9. Other important thing about voting is that flows into reputation..and have a badge or ‘flair’ that reflects reputation (18:00) – get points for giving and answering questions – nice mechanism where is a % accept rate – higher the accept rate makes more attractive to answers his questions as he is more likely to accept your answer as right and thus give you points – [a ‘co-reputational’ system].

Moderators at Stack Overflow

10. The highest level of rank is a moderator, each of whom are elected..[Check out their document A Theory of Moderation for information on  moderation philosophy].

11. Makes the point that ppl in offline world portray a type of person they are through visuals too.

12. So taking from Xbox 360 can get badges (21:44)..

While admits ppl wont admit to being motivated by badges it does work…as it works if just one other person notices it..

And if only a few ppl care about badges out of a large community they establish cultural norms…this reinforces these norms..which then adds up to being able to show that on the career section of Stack Overflow [a smart example of community monetization] – and it’s by invite only which keeps the quality reasonably high

13. (25.18)
In terms of governance to save time, pushed down as much of this to members of the community; as you get points you get powers to do things.

14. meta.stackoverflow – behind the scenes govt of the site; deeper than that are the chat rooms..which is only for moderators with 275 people with access to it..all voluntary based

15. And when we change something we have a blog where we inform the community of changes

16. (27.33)
In terms of laws early on thought community be allowed anything, filter it using tags so could avoid by setting up feed to exclude for eg homework questions..realised this was not the right way to do it, and didn’t implement that way.

17. (27.40)
That leads to the philosophy of Stack Overflow – “We hate fun” – all that discussion stuff that ruins questions and answers. The clown image represents that philosophy.

18. Which is around fact that they want correct answers – despite fact ppl get upset when their answers get down-voted..so are five reasons that can get a question closed..this is the system that makes us get a 82% answer rate on all questions

19. When a question does not meet standards can close it, though still visible for a couple of days; use that like a decapitated head, to make an example of what is not tolerated..

Five reasons for closing questions

20. First = duplicate; question can be closed if its duplicate. We are not a discussion forum. We are here to create a permanent record of answers to questions, like Wikipedia, but on narrower range of topics. so if get duplicate will merge it into one place – so answer just in one place.

21. Note Stack Overflow not designed to serve ppl who ask the question, or those who answer it. It serves the internet at large, people who put question into Google and who find the question already on our site. Reason is that 100 times those ppl as those asking questions.

22. Backed up by fact that can edit question on Stack Overflow and then answer it if it does not make sense to you. And if that not solve the person who asked the question’s problem then tough, they can ask again.

23. Second = off topic; have 81 different sites/verticals, everyone has rules as o which is on topic and which is not. This is how we reinforce positive first impressions..that’s the only way you can bring experts in, and not feel like they are answering homework questions..

24. (34.00) Third = not constructive; a question that likely to encourage debate and opinion, rather than facts. “We hate conversation, we don’t like discussion”..so we can vote up answers that are correct. Something you write when you are 13, it’s just ‘heat’ – and you can’t learn anything from them.

25. Fourth = not a real question. Essentially someone trying to start a discussion rather than ask a question..or overly broad like ‘teach me how to programme’ – ie when the question is one sentence and the answer is a book..

26. Fifth = too localised..(37.00) – where a question is not going to help anyone, where only help the person asking the question. But we don’t care about these people, the people who ask questions.

Our great city

27. They are rules of our great city..with some much complexity within a 20m community we help define the rules, shape the culture that works in a way that it accomplishes the goal of getting answers to your questions – as programmers we are not doing computations any more – we are creating entire (online) cultures + societies – we are inventing the future – thanks.v.much;-)

Usenet explained